Chark said:
Well it's not actually 360. Turn right around and you won't see anything, it is done by projector. Front left and right. If that is what you meant by perspective you worded that wrong. You meant direction not perspective. What I described would be perspective viewing. A set up like this would be best with a physical input, as can be learned from Kinect's shortcomings. Still, a 3D personally viewer using move and cameras would trump this set up on every point. Even when you throw in the glasses with this the 3D screens would do a much better job than the augmented reality those glasses would use. This just screams impractical and expensive, while a PlayStation version just screams expensive. Microsoft is loking to improve Kinect, that's for sure. This though, doesn't look promising. |
True, it isn't 360°, it's more like 350°. It will project to the left and right behind you, but obviously not on you or directly behind you. It will also project to the left and right of you. It isn't simply a forward facing projector, it is a 360° projector. There are other images that show how it won't project where the user is, but it will project behind the user. So you could physically turn and look behind you and see if there is anything there.
Point of view was what I was referring to in terms of perspective. In terms of a dictionary definition of perspective it's #1. Perspective in terms of 3D is #3. My use trumps your use, but I can't adequately address perspective in reference to 3D. My take is that what this device will do is, from the users perspective (def. #1), display a 350° view (excluding the user) of the environment.
In terms of 3D, this would not provide a 3D environment. It would provide the background of that environment. You don't see far distant objects in 3D. You see them in 2D. As you get closer or as they come closer to you, you start to see them in 3D. Based on the presentation documentation from Microsoft that leaked, it would appear that the Project Fortaleza glasses would provide the possibility for a 3D experience. This is mentioned in the patent, as well.
The purpose of this device is simply to extend the 2D display. As far as I know, it has no 3D capabilities as that would be VERY difficult to project a 3D image with a constantly modifying perspective (def. #3).
I don't see this really improving Kinect, but it simply utilizes it to make the game environment more immersive. The problem this device solves is that it expands the entire gaming environment. That is to say, the game world is no longer confined to a TV screen, but instead to an entire room.
I don't understand why you say it doesn't appear promising. I would say differently. In the right room, this would make gaming absolutely awesome. It may not be great for everyone, but based on the fact that it isn't slated to be released with the next Xbox, I'm guessing it won't be necessary but rather an accessory that game developers can extend their game for.
The Project Fortaleza glasses will be where the 3D aspect comes in and at that time we'll see what it is capable of doing.







