Pokemonbrawlvg said: More new info! - Three Yoshi variations - Pink Yoshi: inflated with a GamePad/Wiimote shake - This can take Mario even higher than the flying suit can - Pink Yoshis don’t help in horizontal movement - Large surface area useful for collecting a bunch of airborne coins - Gold Yoshi: shake the controller to light up the immediate area - Also stuns nearby enemies - Gold Yoshis show up in the Fire Snake Caverns - Blue Yoshi: can shoot bubbles - Can ride the adult version of Yoshi in numerous levels - Yoshi can still eat breaks - Collect five to fill a meter - This rewards Yoshi’s rider with a power-up - Camera pans out a bit in co-op - This helps you see hidden star coins and pipes that you normally wouldn’t come across in single-player - Boost Mode: Place up to four floating platforms at a time - Use the GamePad touch screen in Boost Mode to pop friends out of bubbles, stun enemies, make it easier to reach the flagpole, manipulate environmental objects, swat Paratroopas - Turn on Boost Mode by powering up the GamePad – that’s it - Players will go through pre-selected packs of levels in Boost Rush Mode - Collecting coins makes the auto-scroll faster - Limited amount of lives given at the start of each pack - Dying doesn’t reset the clock http://nintendoeverything.com/index.php/98424/new-super-mario-bros-u-game-informer-detailsupdates-to-details/ |
Only 3 Yoshis!? I mean I know SMW only had 3 but eh, I guess I just like colors and wanted more variety int erms of color. Didn't NSMB have a Turqoise? And I'm still a little confused about the baby yoshis. In one level if you shook the controller the pink yoshi would inflate and because you were *holding* onto it, you flew up with that yoshi. But when he eats enemies and grows up, then how will it look when he inflates? Or do the baby yoshis not grow up? I hope they do but we've seen no picks of that yet.