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Ji99saw said:
pokoko said:
Ji99saw said:
pokoko said:
Ji99saw said:
Andrespetmonkey said:
More/better promotion, more mass appeal, a lot of Halo.

You'll find a lot more variety among AAA PS3 exclusives... a lot more niche titles or titles that are mostly promoted through word of mouth or critic scores because Sony has little moneyz, too little to give big marketing budgets to many games..

I'm so tired of people saying this because it is not true I see Sony games advertised way more than I see any other platform games advertised, not to mention UC3 had the biggest marketing campain I have ever seen they even had a deal with Subway one of the biggiest Sandwich foodchains I know. Sony markets games all the time it's the audiance that talks about them to death but never buy them.

Never buys them?  Did you see the table on the first page?  The games on the Sony side sold very well.  It's only when compared against the Halo series, a sales juggernaut, that they seem low.

In that context, this tread really becomes a question of why Halo sells so well.  Or, from another perspective, you could ask why Microsoft has been unable to duplicate Halo sales.  It doesn't really matter, either way Halo is the anomaly.

The "whys" have all pretty much been answered, though.  It's an FPS, the dominant genre in North America, a market dominated by the 360, and a franchise that Microsoft has spent an enormous amount of resources on.  It's also a series that pre-dates the 360, which means it had a pre-existing fanbase before the 360 launched, and it also had Windows versions which served to extend the fanbase.

Was not talking about the games on the list they obviously sold well considering there the Highest selling on the platform. I was talking about Sony exclusives in general they release multiple AAA exclusives every year that people rave about and ultimately never seem to buy like starhawk, sorcery, and twisted metal just to name a few, they seem to blame it on Advertising which is untrue the fanbase just doesn't want to invest in them

All high volume publishers release titles that fail to meet expectations.  What is your point?  Do you think that publishers shouldn't take any chances at all?  As a consumer, I like to see more chances taken, and a larger variety, than see publishers only push a couple of high profilte "blockbusters" a year.  And since you're saying that the majority of Sony published games fail, I think you should give a source for that claim.

I don't even know what you're saying, exactly, to be honest.  That people should buy games that do not interest them because of fanboy loyalty?  No thanks.


You addressed me about Sony exclusives not selling and I gave you an explanation of what I was talking about which is a lot of hype and no follow through foe Sony AAA titles, I don't really care about what you like as a consumer and the rest of your Rant is just nonsensical. I never said majority of Sony published games fail you pulled that out your ass, I was only originaly trying to debunk the myth about lack of advertising for Sony games  because I see them all the time  and that is not the reason they are not selling as well as xbox or Wii.

Dude, not to get caught up in a petty argument, but you said "Sony exclusives in general" followed up by "that people rave about and ultimately never seem to buy".  Now, as I'm sure you know, "in general" means a majority, one large enough to draw a conclusion from.  If you did not mean that, then how is that line supposed to be read?   Taken literally, it says that people hype the majority of Sony exclusives but they never buy them.  Intentional or not, that is what you said, so it's kind of rude for you puff up over it.

Whatever, though.

It seems like a lot of your argument has to do with the amount of hype you see on forums or gaming sites, which is pretty much meaningless.  A few dozen, or even a few hundred people talking on the internet can hardly be considered to represent the consumer base at large.