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An extract of a CVG interview with Steve Papoutsis, executive producer of Dead Space 3

Link to the article

"We want to deliver a game that's Quad-A, that's beyond what we've done before.

Wait, Quad-A?

Yeah, a lot of people say "Triple A" and that's kind of become the norm, with all the "big triple A games" yadda yadda. No. We want to go beyond Triple A. We want to push to the next level. We've taken up just saying "Quad A" all day."

 

Oh, my... Here we go again!



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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