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Interesting read. The only thing I'm going to disagree with is where you imply that an easier to develop for system may have had less room to grow. People seem to equate more advanced and more powerful hardware with difficult to use, and at the same time the reverse is then implied, anything easy to work with is obviously less powerful (or at an extreme "last gen"). No developer (at least none that I've ever met) enjoys working with a complicated and hard to use API. This is something I think microsoft excels at, because of their ties in software development for the PC, and Nintendo has done well, by sticking with the same development environment as the gamecube. It's nice to hear that the PS3 has tons of power under the hood, but if the developers have to painstakingly drag it out of the system, then its almost worse than not having it at all. In my opinion, Sony should have been able to provide that raw power while making it less of a chore to use. They didn't, and that doesn't make me feel very positive about the company.