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BlkPaladin said:
It's funny unlike with the Wii the Wii U seems to hit a cord with the indie developers in that they are bringing their stuff over. I guess what ever Nintendo is offering them in terms of incentives is a lot better then what they where getting with the 360.


Honestly, I think it has less to do with anything Nintendo has done and more with how much easier it is to release games on multiple platforms as an indie developer today ...

In a large part due to iPhone, Android, PSN, Wiiware and XBox Live Arcade  development there are more middleware developers producing tools for developers on a budget. While back in 2007 (or so) you'd have a pretty strong technical team to get decent performance across all these platforms, and this is less of an issue today.

Although I haven't heard any thing about this yet, I wouldn't be surprised if many low budget game engines (like Unity 3D) are already ported to the Wii U; and if some developers are already working on Wii U projects using these tools.