Pavolink said:
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I'd argue that launch titles are essentially meaningless as far as the so-called "core" consoles have gone. With 360, it could have been "who's going to buy a $400 console for Perfect Dark Zero and a bunch of up-ressed ports when PS2 still has all this stuff going on," for instance.
You need to lead with the casual titles because the casuals are the picky customers. The core gamer will come, which is why the second generation of titles on a console is when the core support really has to show up (look at Nintendo's late 2007 lineup, or Gears of War which didn't show until 1 year into the 360's life, the run of games from Uncharted 1 to MGS4 that finally got PS3 off the ground), and that if it does not materialize by that point (and 2008 was when you could really see the writing on the wall for Wii 3rd party support) that the environment will never really materialize.
Monster Hunter: pissing me off since 2010.