errorpwns said:
BasilZero said: In the end....dont you think all the games are scripted in some way? Or what do you mean by "scripted"? o.O Also lol @ OP, too excited xD? |
Well yeah, all video games have to be scripted. Got to tell the engine what to do. NPCs are the same way. The guy a page or two back described it perfectly. Naughty Dog just made a really intricate system to fool people into thinking they were fully dynamic. I still have yet to see any proof the gameplay is dynamic from the video. It doesn't look very different from a lot of sneak based games (wrapping arms around someone and using them as a body shield) and looks similar to hitman. It's dynamic in a sense, but it's still scripted. Just you can chose different scripted events now, versus having to follow completely into a preselected series of scripts. If anything I said makes sense.
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the thing is that I don't recall naughty dog ever saying that the AI were fully dynamic. All I remember is Naughty dog saying that the game would be a wide linear game, meaning there are multiple ways to go through parts of the game. Of course the AI is scripted, but they just have mutliple scripted events that are triggered by what the player does in the game. This is what I got from what I've heard about the game.