Slimebeast said:
Hey, what are you implying here? If you by saying "every game" meant games that are cinematic and directed then you are on the right track though. The last of us, based on the videos so far, is a step in the right direction though compared to Uncharted. A big step. I like what I see. Judging from the freedom this latest video suggests combined with the dramatic, tight presentation and graphics, this is like playing a movie, but actually playing the movie instead of passively mostly watching it. And no, the AI in Last of us does not seem very self aware. It's different from the AI you see in games like Crysis, where anyone can just take a level editor and pick as many Korean soldiers they want and put them anywhere in the world and they will behave and react to their environment in an intelligent way. (then obviously you tie these Soldiers to different kinds of scripts too for dramatic effects, all games do this to at least some extent). |
:P I'm just stating my hate for u dang it!
I don't get it..how is it different? (I really am curious here) Am I wrong that both AI are basically the same and in fact AI in tlou is much more complex than games like Crysis? I think ALL AI are scripted/coded to behave in a certain way...depending on the cues they recieve. I do not think there is any other kind of AI in games yet.
but hey like CGi said...you finally gave the game a compliment :P Our efforts in converting you have finally started show an effect! BUHAHAHAHHAHAH

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