By using this site, you agree to our Privacy Policy and our Terms of Use. Close
okr said:
Soleron said:
TWRoO said:
okr said:
"...it seems that the idea of solo-oriented experiences is now dead to EA. As is variety, it seems. The inexorable march towards videogames becoming one indistinguishable mass of grey sludge continues."

Ridiculous. The upcoming SimCity (release almost 10 years after SC 4) looks great and if I'll ever play it, it will be in endless single-player sessions.

Isn't that the one that forces you to be online so your city can be affected by other players?

Yep.

Yes to the 1st part (always online, don't care about it), the 2nd part (affected by other players) is news to me.

Well I think that was EAs excuse so they could shoehorn in an always on online system.

I can't remember the specifics but it may not be a huge deal... It could just be that the citizens of other people's cities come and work in yours and vice-versa, kinda like they do in SC4 if you build two of your own cities next to each other. If it actually affects anything in your own city though then that alone would be a dealbreaker for me (for example maybe you don't have a choice which cities you get connected to, what if you end up saddled with a city that doesn't match your needs: ie taking too many jobs from your own people, or maybe city connections like roads are partially controlled by others (if they destroy their road connection, does it dissapear on your map too?)) The always on online is already a big turn off to me buying the game even if the "new social aspects" don't affect the 1-player experience.