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Kantor said:
SvennoJ said:
I liked it better then Uncharted 2's ending. That boss fight was annoying and out of place.
Uncharted 2 had better consistency overall. Uncharted 3 starts off pretty slow and lacks coherency, yet the second half is the best of the series. The first one had the best story.

I'm probably in the minority, but I actually liked Uncharted 2's boss fight.

  • It was difficult, as a final boss should be.
  • It required a different sort of strategy: blowing up the resin with Lazarevic nearby
  • It didn't, however, suddenly change the game mechanics enormously.

It could have been improved by including more platforming of some kind, and perhaps some weaker enemies, but it was good overall.

The boss fight in the train still worked, the end one didn't. The camera kept spazzing out while running around the little maze which made navigating and keeping an eye on him very frustrating.
How is suddenly having to sprint around like a maniac not different from how the rest of the game works: stealth, positioning and crouching behind walls? It didn't feel right for Nathan Drake, adventurer / explorer. It did not fit his character.
It got worse after I got fed up with random deaths in the last round and looked on the internet for a strategy. Simply stand in one spot he can't reach and blow up the resin when he gets near, rinse and repeat. Disappointing.