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ivanpgcs said:
M.U.G.E.N said:
Ok so after seeing the sales for Hatsune Miku one thing is for certain


the size of the userbase means jack shit to vita. I mean just wow look at the numbers. And this is without digital numbers where users have a discount as well.....definitely over 160k

If this doesn't convince publishers put some big games on the vita I don't know what will

....


Though companies rarely provide digital sales figures for PS Vita titles, a spokesperson for the series disclosed that Hatsune Miku's downloadable version sold about 10 percent as much as the retail release (16,000 copies), according to a report from Andriasang.

That spokesperson, however, also mentioned that based on current sales trends for the game, it would be difficult to create a sequel due to Hatsune Miku's high development costs. While they never released in the U.S., the Hatsune Miku games were some of the most popular on PSP in Japan.   :(

 

http://www.gamasutra.com/view/news/177181/PS_Vita_sales_surge_in_Japan_thanks_to_Sega_rhythm_game.php

This has to be a bluff. The best selling Project diva is at 400k after two years. 



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype