By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Yes, I agree.

SPOILERS: Plus, Cutter and Cloe simply disappear in the middle of the story never to make an appearance again. Why bring them then? Plus, the story goes nowhere for too long in the middle:

They bring Drake to a ship to interrogate him for no reason (why not do it then and there?), he escapes, he's like "Sully must be that way, there I go", then after all the trouble Sully's not there, he sinks every ship, he makes it to the shore miraculously, and he's like "must take a plane to find Sully", then he crashes the plane, finds a city, then some nomads find him, then "Sully's in that convoy"...END OF SPOILERS

There's just too many, too weak new plot points connecting the set pieces, it doesn't flow. If you're going to make a game that's meant to be like a blockbuster movie, actually try to have a decent (not great, but at least decent) plot instead of loosely connecting all those set pieces. Uncharted 2 was so much tighter all around. I still liked the game, but many things could've improved.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.