| zarx said:
RPS: Last month, on the 21st, Yves Guillemot said Ubisoft’s piracy rates were 90 to 95%, hence the move toward online gaming. But in July last year your DRM was described as being “a success”, and as having shown a clear reduction in piracy. Can you talk about how those two statements square up? Perotti: With regard to the numbers, the numbers are coming from both internal and external research. Research showed that it can reach that rate for some specific or popular PC games, and that number often varies depending on the territory. So we are not saying that it applies to all PC games for all territories, and we’re not saying that the same situation would apply for any game. RPS: But last year it was said that the so-called “always-on” DRM had shown a clear reduction in piracy. The quote was, “A clear reduction in piracy from our titles, which required a persistent online connection, and from that point of view the requirement is a success.” Have you any data to evidence this, and if so, are you going to publish it? Perotti: I’m not going to comment on data. That was an unfortunate comment. We have listened to feedback, and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline.
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Translation: Our bosses lied and made bad decisions. We can't call them out or we lose our jobs.







