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And people say we've reached the end of significant graphical improvements... Ray-tracing is only just starting to become a possibility.

This is a video of the current state of real-time ray-tracing for games, showing the graininess.


Not quite at the level of the Kepler demo yet

Maybe they'll still include an experimental ray-trace mode into Metro last light, it might be interesting to play it even at that graininess level.
Hurry up with the next-gen consoles so pc's can move on to new rendering techniques :)