| Slimebeast said: I wander what they mean by rocky start on X360 and PS3. Specifically, what games didn't meet the expectations commercially? Off the top of my head I can only come up with one EA early generation game, MoH Airborne, that was a huge failure. |
Even if you look at EA's latest financials there are quarters where they are making a lot of money on the X360 and PS3 and a lot where they're losing money. They've spent a lot of money on software infrastructure for this generation of HD consoles.
Total GAAP Net Revenue (in millions, except per share data, SKU count and headcount) - source
|
|
Q1 FY12 |
Q2 FY12 |
Q3 FY12 |
Q4 FY12 |
Q1 FY13 |
|
Xbox 360 |
(193 ) |
140 |
174 |
(128 ) |
(186 ) |
|
PLAYSTATION 3 |
(197 ) |
205 |
179 |
(210 ) |
(183 ) |
|
Wii |
(26 ) |
(1 ) |
3 |
(7 ) |
(5 ) |
|
PlayStation 2 |
- |
- |
- |
- |
(1 ) |
|
Mobile |
- |
- |
13 |
(3 ) |
9 |
|
PlayStation Handhelds |
(6 ) |
- |
(2 ) |
10 |
(4 ) |
|
Nintendo Handhelds |
(2 ) |
- |
9 |
(5 ) |
(4 ) |
|
PC |
(51 ) |
(25 ) |
214 |
(48 ) |
(90 ) |
|
|
590 |
(391 ) |
(464 ) |
It seems to me that profits are in (brackets) in this chart, and losses not, since that is the way they corespond to quarters they posted profits and losses.







