By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kresnik said:
Andrespetmonkey said:
Remember my post about COD on Vita? Well I decided to expand on that greatly. Check out my first editorial for Gamingcapacity please! http://www.gamingcapacity.com/call-of-duty-on-psvita-lost-potential/

Tell me what you think, and don't go easy, if it's bad I want to know :)


I didn't notice any problems with the article APM and it raised a good point.  For your first editorial it was good!

Just one thing: I think even if Zipper had developed the game, it wouldn't have been at the expense of either SOCOM 4.  SOCOM was still a relatively big franchise before that game, and Sony were betting on it being big for the PS3.  Although that tremendously backfired for them, they weren't to know that at the time (they were presuming it would have been bigger than it was I bet, given a) Confrontation and b) Zipper were returning to development, who helmed the success during the PS2 era). 

Aside from that, Sony keep all the profits from a first-party franchises, rather than just a cut of them from third-party stuff, so maybe they just thought Unit 13 was going to be bigger than it actually was too?  Idk. They probably weren't planning on the Vita having quite as low sales as it is either, so COD Vita would've been more of an 'Icing on the cake' kind of deal than 'It needs to save the system!'

The Vita was being really well recieved before launch, you remember how surprised and impressed everyone was with the price? Now most say it's too much. So no matter what Sony say I agree they expected much better. That said, COD, now at it's height, should be a high priority in any case, definitely higher priority than any new IP, even if they were convinced the Vita would easily do 10m in it's first year. This is the obvious choice concerning profit too. They can't of expected unit 13 to do as well as a high-rated exclusive cod on vita. Even if sony get half the money on each Cod unit than unit 13 they'd make more money. Who knows though, maybe nihilistic can pull it off.

With all this said, the whole thing still makes no sense.  Like you say, Activision have tonnes of development teams & Nihilistic have been busy with Resistance and are quite an unproven developer.  I don't understand it, but we'll just have to see how it turns out I guess.

I also think the way they're translating the series to the vita is wrong. It looks like it's going to follow the same formula as console cods, and stand alone, when imo it should be advertised and created as an extension to black ops II, multi-player only, cross-buy with BO2, bundled with 3G PSVs...