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Andrespetmonkey said:
Remember my post about COD on Vita? Well I decided to expand on that greatly. Check out my first editorial for Gamingcapacity please! http://www.gamingcapacity.com/call-of-duty-on-psvita-lost-potential/

Tell me what you think, and don't go easy, if it's bad I want to know :)


I didn't notice any problems with the article APM and it raised a good point.  For your first editorial it was good!

Just one thing: I think even if Zipper had developed the game, it wouldn't have been at the expense of either SOCOM 4.  SOCOM was still a relatively big franchise before that game, and Sony were betting on it being big for the PS3.  Although that tremendously backfired for them, they weren't to know that at the time (they were presuming it would have been bigger than it was I bet, given a) Confrontation and b) Zipper were returning to development, who helmed the success during the PS2 era). 

Aside from that, Sony keep all the profits from a first-party franchises, rather than just a cut of them from third-party stuff, so maybe they just thought Unit 13 was going to be bigger than it actually was too?  Idk.  They probably weren't planning on the Vita having quite as low sales as it is either, so COD Vita would've been more of an 'Icing on the cake' kind of deal than 'It needs to save the system!'

With all this said, the whole thing still makes no sense.  Like you say, Activision have tonnes of development teams & Nihilistic have been busy with Resistance and are quite an unproven developer.  I don't understand it, but we'll just have to see how it turns out I guess.