| Mr Khan said: Too much creative freedom leaves publishers playing a risky game. Ideally the money-holders should have a light touch, to be generally tolerant but to also know when things have gotten unacceptable and to bring the hammer down. As we can see in The Last Guardian's case: no hammer |
Yeah, Sony's been far too lenient with studio japan, more specifically team ICO. How much money have they sunk into that project? 7 years of development can't be cheap, and for a game that'll be lucky to sell 1 million? That's just a joke. They have developers creating trilogies in the time it takes this studio to make one game.








