Slimebeast said:
Great post. It was an eye-opener a few years ago when I realized that the performance of desktops and laptops suddenly had reached the level where the average consumer needs are perfectly satisfied. Same with HD TV. Only a very small niche will crave for 4K. But I disagree about video game graphics. I really can't even imagine the plateau there. Now someone might say that Avatar quality graphics are almost around the corner but then I'll say I want fully destructible Avatar graphics in huge worlds with interactive environments like in real life. So our GPUs really need to become 100 times (if not 1000) faster than a 680GTX until we reach that level. |
Plateau in what the average consumer requires of graphics, not best possible.
As long as a game looks like a good 360/PS3 game (i.e. 2005 era PC graphics), no one will actually be dissuaded from buying it due to that.
Plus seriously, game companies don't have the budget to make it look better than that for all but the highest selling games. Until we can scan IRL objects in and use raytracing on them that won't change.







