theprof00 said:
You're missing the point once again, and I have no idea what you're talking about regarding 'offensive'. You talk about some ideal that all consoles should play the same games, but you really haven't fleshed that idea out. What you end up with is a hardware war rather than a software one, and then you have every company with some extra cash making one as well. I can't even begin to explain to you how bad that idea is, because I'm not sure you're interested in listening. Your comparison to movies is laughable, and the only weird thinking is your own. You obviously are extremely misinformed about exclusivity. Look it up, there are many devs who attest to exclusivity and explain reason for reason why exclusivity is a good idea. Examples include getting optimization, funding, help programming, expert advice, liberal game engine use, etc etc. So yes, your game does stand to improve quality the minute you go exclusive because the console publisher is willing to lend its system designers to assist you with the code, workarounds, and optimization. I'm sure you're used tgo arguing the merits of exclusivity among whatever group it is that you discuss things with, and the group think has you thinking that you all siply know better than the industry, but take it from someone who has done the research and done the arguing, exclusivity serves a very good purpose. |
" First parties go balls out to bring you the best game, because that company wants you to buy their hardware. Without hardware competition, you would not have the same level of games. Just look at multiplat now. "
This why I said it would be offensive... I may read it wrong (english isn't my first language) but it's like you're implying that unless they have a hardware restriction they can't or don't go all out with their games meaning that exclusives are better than multiplat which is false in my book.
"What you end up with is a hardware war rather than a software one, and then you have every company with some extra cash making one as well. I can't even begin to explain to you how bad that idea is, because I'm not sure you're interested in listening."
Au contraire mon cher! Tell me what's so better to have a hardware competition instead of a software competition? Arcade games on Xbox Live compete with each other and yes some of them are just incredible, some of them even offer way more than "exclusives from the competition's consoles".
"Your comparison to movies is laughable, and the only weird thinking is your own. You obviously are extremely misinformed about exclusivity. "
Don't worry, I will read whatever you have to say, just explain.
"Look it up, there are many devs who attest to exclusivity and explain reason for reason why exclusivity is a good idea. Examples include getting optimization, funding, help programming, expert advice, liberal game engine use, etc etc. So yes, your game does stand to improve quality the minute you go exclusive because the console publisher is willing to lend its system designers to assist you with the code, workarounds, and optimization."
I hope you realize this is true only because we have multiple platforms? If there was only one platform devs wouldn't have to ask for codes blablabla... PC devs don't have to ask MS to give them advices about how to optimize their games for Windows, all they do is use the tools available and that's it. I like devs to just spend all their forces making an incredible games and then put it in the market so people can buy it. Seriously who cares if it's exclusive? And no quality has nothing to do with exclusivity.
"I'm sure you're used tgo arguing the merits of exclusivity among whatever group it is that you discuss things with, and the group think has you thinking that you all siply know better than the industry, but take it from someone who has done the research and done the arguing, exclusivity serves a very good purpose."
I don't know better than the industry, what I know though is that devs would like their games in as many hands as possible. I know a lot of devs yes, we have a lot of gaming companies here and I used to work at EA for some time and yes devs just want everyone to play their games. Exclusivity is silly, large publishers buying game companies have only one good point and it's the fact that they have funds but as soon as they need restructuring some of these devs can get closed. The industry needs to make contracts only, not buying gaming companies then closing them because of exclusivity to one platform thus making their games sell less than if it was multi.








