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Farsala said:
oniyide said:
Farsala said:
When a game goes multiplatform, the game tends to go more casual. This generation most of the exclusives franchies I have played in the past went multiplatform and the quality has been way down. (That could just also be series fatigue)

can you give some examples? Because outside of FF13, which was already on its path before they ever started porting i cant think of any.

That also doesnt really explain your games like Deadspace extraction which was already well released on a system prior to going to another one

Their are many examples in my opinion

Mass effect 1 to Mass effect 2 went more casual and some did not like it

Demons souls to dark souls dare I say it dark souls was much easier

Bioshock to Bioshock 2, Bioshock 2 was considered by many worse then the 1st

Turok was a pretty high rated game in the past on N64 and now is considered pretty bad

If GT5 or Halo were multiplats, the quality may still be there but I do not think enough effort would be done on them.

Mass Effect has been multiplat for a while(PC/360)

Demon's soul havent played the sequel but i dont see how going multiplat made the game easier. They probably did that to get broader appeal

Turok was made by a completly different dev team. the company that made those N64 games arent even around anywmore