HappySqurriel said:
teigaga said: The Vita could of had stellar launch year if sony was more savvy with their investments. Why was FFType 0 not made a launch game in Japan and a launch window game in the west? What made them think titles like Resistance and Killzone are going to make a dent on sales when they're barely successful on the PS3? The bottom line is sony should have invested in Big 3rd party titles because they've never really succeeded off their 1st party line up. Uncharted was a nice launch title but the only 1st party franchise that would really created momentum would be a GT game which ideally should have been readied for this fall, even f it was just a " GT prologue" esque title. In term of the pricing, the cost of the memory cards was the overkill for me. I understand its what makes them their profit at the moment but they should have included 4gb of internal memory in the system, so buying a card actually felt optional even though an eventual purchase will probably be inevitable some point down the line. But I don't believe the system is dead. Sony not cutting the price tells means they're more concerned with profit then unit sales, and as far as I know a PSVita+ memory = profit. Seeing as the hardware is quite future proof I could imagine them being quite content with this being a slow burner, unlike the dreamcast which was made obsolete by its competitors. The problem will be keeping up developer support. Concern will only be raised if no strong japanese titles are announced at TGS and if no titles in their current fall line up (AC3, COD and LBP) manage to reach 800k-1m by years end. The latter would spell the end of 3rd part western support, they tend to neglect handheld gaming as a whole anyways.
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The Dreamcast wasn't obsolete ... While the PS2 was a more powerful machine games produced for the Dreamcast weren't that much worse than PS2 games released at (about) the same time.
The Dreamcast died because Sega was running out of money and they made the choice to become a third party publisher before the costs of supporting the Dreamcast forced them into bankruptcy.
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It was obsolete, although that isn't neccessarily the reason for it being discontinued it it could have only ended badly due to the tech limitations. Although the ps2 launch games were of a similar graphical quality, once the trio of the ps2, gamecube and xbox came into their own they represented a graphically fidelity which the dreamcast could not stand next to and unlike a system like the wii it had no other redeeming factor.