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lilbroex said:
Jazz2K said:

I remember these games having incredible graphics on Gamecube. I was really impressed!

 

F-Zero GX

 

 

Star Wars Rogue Squadron 3

 

 

 

They were good yea but still not on par to the best Xbox could produce

 

Ninja Gaiden Black

 

 

Dead or Alive Ultimate

 

 

Riddick Escape from Butcher's Bay

 

 

Rallisports Challenge 2

 

 

Panzer Dragoon Orta

 

 

Dude, Rebel Strike officially holds the record for the 6th Gen game that pushed the most polygons and it did it at 60 FPS. It also pushed more high level effects at once than any other game last gen. This fact, not opinion.

The greatest ever achieved in an Xbox1 game was 12 million polygon at 30 FPS with less then half the shading effects running. Fact.

 

As for the rest? What about those games would prevent Gamecube games from being on par with them? Rebel Strike was beyond anything that the Xbox1 "could" produce let alone did.

I can post some Dreamcast vids and say that the Xbox is not on par with those. It doesn't mean much at all. You're just stating something is better without stating how.

What about Dead or Alive Ultimate where they said each character model is 9,000 polygons? I see two characters at a time and that's 18,000 polygons.



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!