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Naraku_Diabolos said:

It may not happen. If the game is updated every few weeks/months than it would require money to purchase the update or for server maintenance. It's like that on all MMOs. The games have to have fixing and tuning so everything runs smoothly. They could do a Microsoft and make you pay a set price once a year to cover it. My game (FFXI) milks you every month for $12.95+ (+ is for if you have more than one character, which is an extra dollar), but it's worth it due to maintenance and updates. You still have to purchase expansion packs.

But as mentioned, the Wii will need a hard drive in order to keep that large volume of information that's needed for an MMO. We will have to see what Nintendo has in store for the Wii Animal Crossing game.

Oh, and I know how legendary battles would be set up. You would have to go to an area to battle, but it permits only one person at a time to battle the legendary. It would have to be setup like how I have to do Avatar (summoning) battles (but you can have help with higher lvl players if you do the Prime battles, which are Lv65+). After you defeat or capture the legendary, you get sent out of the area and the next person would have to deal with them.

And the MMO would have to involve quests to obtain items and status (fame). The more well-known you are, the more rare items you can purchase or obtain from people or stores.


 Ah, I didn't even think about having legendaries in instances. I just kept flashbacking to all the time spent hunting Leaping Lizzy and the Valkurm Emperor.



CIHYFS?