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Runa216 said:

I'd agree with you if not for the fact that you're wrong.  

Yes, the Vita needs VITA games, and it was a major point of contention in my Gungnir review (certain games are fit for short bursts of play while others are meant for lengthy gaming sessions), but if you were paying attention you'd know that they specifically made Assassin's Creed III: Liberation with the Vita in mind. Touch Controls, shorter bite-sized missions, alternate ways to do things, these are all aspects of a game that fit well into a handheld.  Even Uncharted had a LOT of little levels, Little Deviants is perfect for micro-gaming sessions, Resistance had room-based fight scenes, each taking about 10 minutes.  a lot of people ARE making games for the Vita, and a lot of these developers know what works, but that doesn't mean most people agree.  Look at Unit 13, it's a PERFECT vita game, dual analog shooter with MANY short missions perfect for 15-20 minute gaming sessions...yet people aren't buying it.  fighting games like Mortal Kombat are PERFECT for the vita, becuase fights only take a minute or two a piece.  Racing games are also perfect. 

I undestand that's not what you mean, you're referring to the system not just having "bite sized" versions of console games, but we have new IP's for the system with Gravity Rush, Escape Plan, Little Deviants, and some new games in the future.  we have them, that doesn't mean we can't also have the console ports or Vita exclusive versions of the franchises we love. 

IT's all about balance, what works for one person may not work for another.  Just becuase, yes, the Vita needs exclusive stuff to it, that doesn't mean it can't also have Playstation All-Stars or Sly Cooper.  

And if Exclusives like Gravity Rush, Sound shapes (was original vita only), Dokuro, Little Deviants, Soul Sacrifice and Tear Away isn't good enough, well, what is?

Mmmmmm... no. You didn't get my point.

Does ACL has some unique Vita features? Well... now two people know this on this planet: me and you. Nobody will know it. They will see AC and they will think "Ooooh, who cares? I have it on PS3 and it's better". You don't know how many people I've already heard/saw saying/writing this.

And I can't blame them. If I wasn't an hardcore gamer, I would think the same.

Uncharted (ugh...)... just no. I played that game (may I be damned lol) and it's not made for Vita at all. I don't care if I have to clean an object with my hand. That game would have still been better on PS3.

Short bursts? A portable game doesn't necessarily need that. As long as it has frequent save points. A portable game should be something that makes you think "wow... this is better than playing in front of a tv". And that's what Vita needs.

I won't talk about 3DS, because I'm a forum veteran and I never go off topic. But..... the thing worked better there. I'll stop here.

You talk about a lot of games. You know what? People don't even know they exist. They know about Uncharted. Maybe Gravity Rush. But Gravity Rush is like the exception to all this point I'm making. Because it's a rare gem.

Vita doesn't need exclusive stuff, it needs unique stuff. It's different. Those games you mentioned (the ones that are already out) did almost no good. Especially in Japan. Soul Sacrifice? We'll see... I'm not that positive. Tearaway? Same... But I'm more positive about this. I still fear it will be something like Pikmin 1 or 2 = one of the best game ever... not a system seller (as far as sales go).

Well... in the eyes of the people, Vita is still a portable console that does nothing but run games that are worse versions than the PS3 ones (ugh part.2). So... nobody is buying it.

That's for EU and USA. In Japan is different. In Japan they couldn't care less about AC. They want their games. So give them more Miku, more Persona, a lot of RPG's... MH? One can only hope...


And... I would love to be wrong. But unfortunately I'm right. And that number (2.2) is there to prove it. :(

 

BasilZero said:


Mini-PS3? Kinda like how the GBA was a mini SNES (Super Mario World, Yoshi's Island, Breath of Fire, etc) and the NDS was a mini-N64 (Super Mario 64 DS, Diddy Kong Racing DS, etc) or wait even the 3DS (Star Fox 64 3D, LoZ OoT 3D)?

So just because a certain game series is on a console (look at the word underlined) or came out on a console doesnt necessarily mean it should be exclusive to a console, spinoffs, sequels/Prequel, enhanced ports, multiplat releases are fine which pretty much alot of the games on the Vita right now (and the ones announced) are.

Wipeout 2048 = Sequel/Prequel
Uncharted GA = Prequel
Assassin's Creed 3L = Spinoff
Ragnarok Odyssey = Spinoff

Disgaea 3 = Enhanced Port / FULL DLC
Persona 4 G = Enhanced Port /New content
Mortal Kombat = Enhanced Port / FULL DLC
Street Fighter X Tekken = Enhanced Port / FULL DLC Apparently
Ultimate Marvel VS Capcom 3 = Enhanced Port / New features
PSABR = Multiplatform
Metal Gear Solid HD Collection = Multiplatform
Sound Shapes = Multiplatform
Resistance Burning Skies = Spinoff (Takes place between R2 and R3 - I dont even play Resistance and I know these things amazing Source: IGN (google is nice))

Tearaway = New IP
Soul Sacrifice = New IP
Gravity Rush = New IP


Final Fantasy X = Multiplatform / ?
Call of Duty BOD = ?
KillZone Vita = ?

 

As long as they dont release exact ports like Crapcom did with Breath of Fire 3 on PSP , it'll be fine.

 

There's other factors affecting the Vita imo

-Lack of Announcements/Third party development as much as the PS3 (Just look at the release calendar)
-The Price tag of the Memory cards
-Lack of Marketing for the gaming aspects of the System
-The Price tag of the system (minimal though)

I still think #1 plays a HUGE role along with #3 being the second most issue at hand.

Just because a small minority of people dont want to play AC3L on the Vita, doesnt necessarily mean the majority of its actual fans will not, I for one who became a fan of the series few months ago will be getting this sometime soon with my Vita purchase.

And about that guy who said that from that thread, if AC3L came out on the 3DS, he would be all over it praising it, but I can promise you unless he's an actual fan and I doubt he is (because a fan of the series hearing a announcement of yet another game in their favorite series will love news of a new release no matter on what system it comes out on) will ever buy it himself even if it came out on the 3DS, all he probably cares about is if one system gets axed and the other one gets sales as if he is a PR person which again is hilarious.

-----

As for Hatsune Miku, it'll do ok in Japan, cant say the same for the Western though it will sell since there are a couple of fans here and there throughout the West that are in love with her character. Me personally, never heard of her until like 2 years ago (no joke).

Oh, someone else didn't get my point. It surely is because of my bad english. Sorry. :)

Omg GBA. lol. Times have changed a lot. GBA was a hyper SNES. It was so powerful. And... it worked. in 1600. lol. Again: times have changed. Back then, being a mini-home console was cool. And it produced sales.

The DS part of your post makes me think this is a troll post. Are you kidding me? DS is a mini-N64??? lol. DS began being successful because people loved the dual screens and the touch screen. N-64... lmao...

3DS... ok this is a troll post. You don't understand the difference between having some ports while people talk about games that are made for the console and having some ports/exclusives/awesome downloadable games/... while people only talk about ports.

Why do you talk about new IPs? Nobody talked about that. Because that's not what Vita needs. IF they're not unique and have the power to keep a place in everyone's mind when talking about this console.

Oh wait... there's something about Miku. Let's see if you're trolling even my goddess.
Mmmmmm... west? Miku in the West? lol the game will not even be released in the West.
I didn't say that game will save Vita, I said it is the only game that will move something in Japan for the next few days/months.
And in this thread nobody is talking about it. That's it. I just would love more love for Miku. In this thread. Not in the West.
No? Ok, whatever. But a person who cares about the future of this console should welcome with open arms a game like that...

 

Well... sorry guys, but if out of here there's a lot of Vita hate, I must say that in here there's a lot of "being in denial".

You can still love something while being able to admit that this thing has problems. Saying: "Nooo! It's perfect! It has everything! It's their fault!!! They can't see..."... well it doesn't work in this business. Sorry to burst your bubble.

2.2... that means problems.