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oniyide said:
1 @Kenology Ill give you SNES but i was talking more in line with the recent consoles. N64 needed a RAM pack, the fact that you need that when no other console b4 or after has needed it, is kind of a bad thing. GC, i think it was around long enough, especially since the Xbox came out and had even better looking games, Wii most of those early games were straight PS2 ports with little more added to it than motion controls. Mario Galaxy 1&2 looked the same, where was the leap there. Skyward Sword doesnt look better than TP, and to be frank I havent seen a game on WIi that looked better than the best Xbox1 did.


2. im sorry but ports of games that are coming out and just adding some more pixels is not impressive, not after six years. Thats not a generational leap. MGS1 to MGS2 thats the difference i want to see. Tekken3 to Tekken Tag, etc.

1.  I think now you're moving goal posts, oniyide.  You said there were no graphical leaps on Nintendo consoles for the most part.  The N64 certainly did - what does it matter that Nintendo made RAM expansion available to get better performance out of the system?  As for Mario Galaxy 1 & 2, I was comparing them to early GC games, not each other, lol! 

2.  You didn't answer my question.  What does the Wii U have to do in your opinion to be a significant leap over current gen?  Ok, so increased resolution isn't enough.  That's a start.  So what does a generation leap entail to you?