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Well, I wouldn't say I "hate" the Wii U.

But the main reason I'm upset with it is that it's only putting itself at a graphical level of the PS3 and 360. Well, it's specs make it slightly better, but not that much more noticeable.

Oh, I personally don't care about having all dem l33t graph1cs. What I care about is the Wii U getting into the same situation the Wii is in right now. When creating multiplatform games, developers can only have so much time to devote to scaling their engine up and down for different types of machinery. The Wii was so much weaker in power that the game would look like a complete mess if the engines were scaled down that far, hence why the Wii missed out on a ton of 3rd party multiplats.

If the Wii U is just shooting to be as good as this console generation, (which from the sounds of developers that are currently making games on it, it seems to be), then we're just going to be in the exact same situation when the Xbox 720 and Playstation 4 come out and boost their power considerably.

Again, I don't care about super graphics here; I just want developers to not be limited in their vision by hardware.