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Squilliam said:

What if someone comes out with a good game attachment for the iPhone/iTouch? They could effectively kill the Vita market with what is essentially a $50 add-on. The Vita can't afford to sell a mediocre quantity, the eco-system has expensive games and to fund them you need a larger userbase than what is currently projected for the next 12 months. Can they afford to cut the price? They have a very expensive PS4 launch coming up.


Non-standard hardware is generally a problem for a platform but would be a particularly large problem for the mobile game market ...

If a publisher is targeting ios, android, windows 8, and/or Blackberry OS to ensure that their game has the largest potential market and Apple releases a new add-on for the iPhone it will probably not be targeted. After all, if 10% of users iPhone users buy the device there will only be 1.25% of potential customers who have the device because Apple only represents 12.5% of the market.

Essentially, this is why I think Sony missed a huge opportunity with the Vita. Had the Vita released in multiple SKUs (a dedicated handheld priced competitively against the 3DS and iPod, a 7-inch gaming tablet in the $250 to $300 range, and/or a smartphone) each based on android OS they could have merged dedicated handheld and mobile gaming on a platform that would get significant support for its features.