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Pavolink said:
Pokemonbrawlvg said:
Sam3o said:
Not bad for DQ10 and Wii, but expected them to be higher. NSMB2 sales are disappointing. I really hope digital sales are huge because it's starting to compare terribly to its bigger brother...

Week Ending Week Weekly Change Total
27th May 2006 1 910,297 N/A 910,297
03rd June 2006 2 336,052 -63.1% 1,246,349
10th June 2006 3 252,464 -24.9% 1,498,813
17th June 2006 4 207,043 -18.0% 1,705,856
24th June 2006 5 175,950 -15.0% 1,881,806
01st July 2006 6 159,027 -9.6% 2,040,833
08th July 2006 7 138,153 -13.1% 2,178,986
15th July 2006 8 123,890 -10.3% 2,302,876
22nd July 2006 9 150,153 21.2% 2,453,029
29th July 2006 10 119,420 -20.5% 2,572,449

Basically, NSMB FW > NSMB2 3 weeks of sales! Its amazing how the game kept selling 100k+ for 13 consecutive weeks!!!

Next week I think is Obon so everything should be up.

Don't forget that the DS had 2 million more hardware units sold more than the 3DS at the same time. Also take in series fatigue.

Which is Nintendo's fault. Focusing on collecting coins is not interesting, and almost 100% sure people buy it for the platforming, which again, doesn't show anything new.

As someone who hasn't played, but watched the walkthrough (I know, I know) it was dissaponting to see nothing new on level design and worlds looking like DS rather than Wii. Hopefully NSMBU is a true NSMB sequel.

Sadly, I think it's series fatigue. While the game looks fun (coin collecting should add much replay value), the gameplay, levels, graphics, etc are very similar. Are they even taking advantage of 3D?

On NSMBU, I haven't seen much new stuff about beside the pretty graphics. But still new is sparse about this one.