pezus said:
It's locked in the sense that it can't go over 60 FPS. No game (that I'm aware of) is "locked" at 30 FPS because all essentially drop at least a bit at some point or another. |
That's not technically true, you can do a game that never goes under 30 fps, but it's absurd as you are throwing away tons of performance, unless it's intended as in a 2D simple game. Mario Andretti said that if you have the car always under control, you aren't pushing the car enough. In graphics, if you have a too steady framerate near the target level, you aren't pushing the hardware enough.







