M.U.G.E.N said:
oh I haven't seen that game before. Looks very ineresting and I definitely agree, Killzone vita actually has a very sci fi driven vibe to it. Love it
also here's something I thought about. Sony seems to be pushing he multiple projects per dev idea a lot nowadays. MM is making Tear Away while also making another new IP. GG (cambridge is now part of them iirc) making KZ Vita plus another new IP. Santa Monica makes multiple games at a time. Now what if teams like Sucker Punch are also making two titles. One for vita or one for ps3. It would be so so awesome. I think given the current situation of things, it looks like they are pushing for multiplat releases for ps3/vita along side new unique IPs for vita. I love this strategy. It means we will never run out of games! @Matty: It's one of those highly argued about things about fighting games. Some like me hates to unlock characters while others do. I think since sony is also trying to push this to a casual audience, all characters unlocked is the best way to go. And also the word is that there are plenty of other things you can unlock in the game. Hope they reveal what they are soon |
Killzone and Tearaway both look like 1st team efforts. Some of the smaller teams have done good work for Sony, but the Vita needs proven 1st party teams to get it's legs under it. WipEout and God of War on psp were excellent, but most of the games were made by new (splintered) studios who were given major ips and had not proven themselves in my opinion. I hope we get more of Sony's top tallent working on the Vita.