By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pesmerga7551 said:
Doesn't look to good, cyphers restrictions, and invisible "data wall blocks" limiting your movement. It's way to Assassin's Creed if you ask me. The only good part really was the memory alteration sequence in the end. Everything else looked like it was trying way to hard. Why can't you make a game like Uncharted, clean presentation and graphics. Why make glowing shit everywhere and all this nonsense. Less is sometimes more. I get the futuristic aspect, alas Half Life. But, cut the gimmicky glowing sh*t please! I beg you.. I have a big issue with games that try to put way to much on the screen. I mean rewatch the gameplay video, it's painful to look at.

The glowing circle around the drone actually indicated its effective detection range, I think - this stuff isn't strictly aesthetic, its also functional.

Kind of reminds me of the Matrix in Neuromancer, which can only be a good thing