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JWeinCom said:
 

And aside from both involving monster taming, Shin Megami and Smash share very little in terms of gameplay.  I'm not sure exactly which Shin Megami game introduced monster collecting, but the earliest I could think of was Devil Children which kind of ummmm... sucked...

You didn't really "collect" but the NES Digital Devil Story game, the first game released in the series allowed you to talk to enemies and recruit them.  The game was released a little over nine years before Pokemon, and the monster recruiting has been a staple for most games in the series since then.  Progress through the game, talk to new monsters, recruit them for help, fuse them to create other monsters, etc.  In the earlier games, the monsters didn't gain levels so you had to either fuse them for a more powerful monster or talk to a newer more powerful monster.  The point is is that you were recruiting and using monsters in order to progress through the game.  Pokemon isn't anything different except that you use only monsters, it's got the "gotta catch 'em all" aspect to it, the graphical style, and it's also a competitive versus style game. 

Playstation All Stars is similar in that respect.  The graphics and style of game are just like Super Smash Bros, so it's indeed a ripoff, but it's still its own game.