The problem is how to compare markets against each other.
Sure, console games likely generate more revenue than comparable iOS titles. However, you have a lot of other monetization methods that iOS/Android use which console titles do not have.
If you compared revenues of iOS vs. handhelds, I am certain that iOS gaming revenue would be close to trumping 3DS, Vita, DS, and the PSP so far in 2012. Of course, getting a full, robust comparison of all markets is hard to come by, currently.
Back from the dead, I'm afraid.







