makingmusic476 said:
Yeah, it's unrealistic to have massively large armies on a single tile, but the current method isn't much more realistic. They should give each unit type a size parameter (maybe foot soldiers a 1, cavalry a 2, tanks and siege weapons a 2, etc.), and allow X total number of troops per tile (maybe 5 or 8). Then you could have 2-3 units per tile, as larger battalions, so to speak, with different stacked units changing paramets of the whole group in different ways (archers having higher defense if accompanied by swordsmen, things like that). |
hey that's not a bad idea! Not bad at all! That's the best solution I've heard yet to this problem :D
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.







