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Yulegoat said: It's possible to make as great water for 360 games too. That's a matter of design, not horsepower, when we're talking about 360/PS3 level of hardware. I find it absurd that some people think 97,6% real looking water is so much better than 97,2% real. As the differences are becoming smaller and smaller, the fight is becoming funnier and funnier. 360/PS3 hardware already makes it possible to make games just about as real looking as the artists can produce. What will you fight over in the next generation? The horsepowers won't soon mean anything, because both (PS4 and Xbox720) will have enough even for the graphic whores.
I laugh at all of you saying anything bad about LAIR. Ok, I'm done laughing about that. One thing really quick. Water on the 360 has a lovely water effect that uses quite a bit of power, but NOTHING compared to 'real' water. When I say 'real' water I mean rendred useing polygons VS whatever that water effect. The reason it hasnt been done in the past useing full 3D polygons, is because of the sheer ammount of power it takes to make it not look horrible. (flat water, with a good animated texture looks alot better than Crappy 3D water, True 3D water blows everything out of the water... But it shreds modern PC processors. I'd say only 360 and PS3 are capable of it. Yet the PS3 uses (at most) 1/7th of it's power while the 360 would be using 1/3rd or at best 1/6th.



PSN ID: Kwaad


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