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HideoK said:
Darksiders 2 has a Nightmare mode. It sounds like Dead Space 2, but possibly worse!! You have to complete the game without dying in combat. If you die you lose all saves associated with that playthrough! Here is the official press release:

"For those of you wanting additional challenge, Darksiders II will feature a Hardcore Difficulty which will unlock once you finish the main game. In this mode players have one life and if they lose it via a combat death they lose all saves associated with that playthrough and will have to start from scratch. This is a truly apocalyptic challenge for only the most skilled horsemen!

Keep in mind again that your save file is only reset if you die in combat, so things like falling deaths or getting killed by lava are not things that will reset your gameplay within Nightmare mode."
http://www.darksiders.com/blog-post/introducing-darksiders-ii-nightmare-mode

That's a nice challenge.

Though I do agree with fadetoone that the first game wasn't amazing.

It was solid, but did a lot of borrowing - God of War combat, Zelda dungeon/puzzle design, with a bit of Portal near the end.

Actually, this new Hardcore Difficulty is also comparable with Diablo's Hardcore Mode with the permanent death.

But oh well, probably check it out later down the track, if not for the nice boost to Platinum points/average, assuming it's at least of a 3-star rating!



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