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DayZ, the mod that turns ARMA II: CO into a zombie survival MMO just hit 900k unique players, and it'll probably hit the big milestone, 1 million, within the next month. There is no doubt in my mind that it'll reach Minecraft levels of popularity in the near future, and a small team at bohemia interactive, lead by Dean "Rocket" Hall, the creator of DayZ, must be at work on a full blown expansion to their upcoming ARMA II sequel or even a seperate game, based on the Mod. I'm not going to tell you what DayZ is, this thread is for people already familiar with it. So to those who've played it, what features or mechanics do you want introduced in the Mod by the time it reaches beta or in it's official release? 

Here's a few things I want:

  • More enterable buildings
  • Better Zombie and player animations (the latter may come with ARMA III)
  • Ability to convert buldings or sections of buildings into forts or safe houses
  • A more user friendly UI 
  • Larger player count, 100 minimum
  • More maps, keep Chenarus from Arrowhead but add other maps from ARMA II or ARMA III, or maybe a map built from the ground up exclusively for DayZ
  • Ditch the real Day/night cycle