Noel_Kreiss said:
Well as an fyi, its no longer free, people are now paying to play FFXIV (http://news.softpedia.com/news/Final-Fantasy-XIV-Star-Charging-Money-on-January-6-Offers-Discount-for-Loyal-Players-239486.shtml). Consequently, it should not be losing money as much. Square Enix is seeing this as a long-term investment and are trying the same formula as FXI (people still playing and paying for it even though the game is 10 yrs old). Even if the game sells more or less, its really how much people are willing to stay, play, and pay that counts. For example, if over a million copies are sold and only 100k plays compared to over 500k sold and 200k playing, its a better investment to have the latter as it will provide revenue. |
Thats interesting you raise a good point, which brings me to my next one. They started charging since the start of the year, so its only been roughly half a year, now how much of those people actually stuck around?? Looking at the sales, its not like there was a massive increase since the start of the year, so yeah subscriptions do matter, but you actually have to have people get the thing to use em.