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sethnintendo said:
Kasz216 said:

I think it would of been better to either


A) Limit the number of stacks based on a size modifier.

B) Allow as many units as possible, but have a law of diminishing returns for having so many units in one square.  The first units to attack can't do as much damage because they don't have as much room and can't manuever as well.

I only played Civ 4 a decent amount on friend computer but didn't they introduce collateral damage on stacks?  Such as you bombard the tile with stack and they all get collateral damage.  Probably not the best way in addressing stacks but it might have discourage it a little.

Probably?

I dunno.  Couldn't get into Civ 4.


I hear the "Fall From Heaven 2" mod or somethign like that is great... not a big fantasy guy though so i haven't played it much.