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DigitalDevilSummoner said:

Well, you could call for consumer sacrifice on both parts.

360 people buying a product that would likely break down and PS3 people buying an outrageously priced BBQ grill.

You cannot ignore that the 360 fanbase is very US based, US consumers are alot more compulsive and susceptible to marketing sh*t and the 360 was accompanied by a sh*t load of marketing.

BUT overpricing or selling stuff based on a gimick or brainwashing people with marketing is one thing:
Relentlessly promoting a highly defective piece of hardware over the years is another.

In my experience with technology no product could ever survive, no matter the loyalty without the press turning a blind eye. And by a blind eye I mean tearing their eyeballs out and following the one eyed king.

Well, every culture is susceptible to marketting, but the 360's success had as much to do with the PS3's failure. For the first 2 YEARS the PS3 had a fraction of the games, inferior multiplats, and grossly inferior online capabilities (to go with the higher price tag). by the time the PS3 shored up these issues, the failure rate of the 360 was much lower, and more importantly, in a multiplayer world, the 360 had a larger install base.

And how was the press turnign a blind eye? Talk of RROD was everywhere. Noone wasn't aware of the 360's issues. The problem (for PS3) was that the press did not turn a blind eye to their issues either. Did the 360 have a high chance of failure? Yes. But in the beginning, that high chance of failure came with better graphics, more/better games, and superior online. Most gamers considered it worth the trade-off, and it didn't require bias to feel that way. By the time the PS3 caught up (and in some areas surpassed) the 360, it was too late. If all your friends have a 360, getting a PS3 meant you got to play the new CoD alone.

Both products had huge shortcomings, but in the end, gamers chose a high risk system with a higher fun threshhold.