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lilbroex said:

It a more violent Twlight Princess


A gross oversimplification of both games. The chief similarities between them are the structure of the worlds and how more items allow you to explore the worlds more fully. They're not like Metroid in that there's a delineation between the overworld and "dungeon" areas, which is one of the hallmarks of Zelda and a few other games in the mostly-dead genre (like Shadow Man, for one), but that doesn't make them identical. Neither does a big-ass overworld being made easier to traverse by way of a mount. How did you expect one of the horsemen of the Apocalypse to get around, anyway?

The combat pic comparison is egregiously misleading and disengenuous. The combo system and enemy interactions owe much more to God of War or Devil May Cry than they do to Zelda, as do the boss encounters, as do the storytelling modes. It's an intrinsically western game with intrinsically western values, and equating it to Zelda just because they both have th dungeon/overworld dichotomy is needlessly reductive for both titles.