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I beat that part!!

Anyway, it's not the rule but I prefer it when a game starts with a certain set of rules and then builds on those rules, giving you new abilities to add to the ones you already had OR when a game takes the rules it gave you in the beginning of the game but makes you use them in new and creative ways. Either way, don't ever just dump all of the mechanics and then the player into "Hard Mode" of a game they haven't even been playing.

I like variety but there's a way to do it.