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Hibern81 said:
Didn't the Tekken developers say the Wii U was under clocked. I don't know how that affects the performance of the system, but I figured I would throw it out there anyway. I've come up with a theory about the lack of killer app 1st party games for the Wii U. I think Nintendo is afraid to put too much out in the open because for third party developers it would seem like business as usual for Nintendo. I think it will be at least 6 months before we start to hear about Zelda, Metroid, and 3d Mario games. This will give 3rd party companies a buffer zone before their games become over shadowed by what we are all really waiting for. IMHO.

He said that the CPU was slower, but since we don't know how they ported the game to WiiU (did they port the code from Xbox360/PS3 without optimization or did they tweak it to use WiiU's capabikities?) it's unclear if it will become a bottleneck or not.

After all, modern CPUs do a lot more than old CPUs at lower speeds.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.