Hibern81 said: Didn't the Tekken developers say the Wii U was under clocked. I don't know how that affects the performance of the system, but I figured I would throw it out there anyway. I've come up with a theory about the lack of killer app 1st party games for the Wii U. I think Nintendo is afraid to put too much out in the open because for third party developers it would seem like business as usual for Nintendo. I think it will be at least 6 months before we start to hear about Zelda, Metroid, and 3d Mario games. This will give 3rd party companies a buffer zone before their games become over shadowed by what we are all really waiting for. IMHO. |
He said that the CPU was slower, but since we don't know how they ported the game to WiiU (did they port the code from Xbox360/PS3 without optimization or did they tweak it to use WiiU's capabikities?) it's unclear if it will become a bottleneck or not.
After all, modern CPUs do a lot more than old CPUs at lower speeds.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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