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happydolphin said:
HappySqurriel said:

Middleware reduces the amount of work required by programmers to produce a game, the vast majority of work required to produce a videogame is in creating the artistic assets ... It isn't just the increase in time it takes to create the core assets, you suddenly need far more "filler" assets and these need to be produced at higher quality, and there is no middleware that generates this content.

But what about a game like RDR that seems to make use of alot of generic assets and is still a quality game?

There are ways that companies can reduce the costs, but using libraries of graphical assets would reduce the benefit of enhanced graphics