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Bodhesatva said:
windbane said:
FishyJoe said:
Just about every successful online game has had problems during the launch period. This is because server load is so different than the long term average. If they are still having problems a week from now, then I'd be worried.

No, most companies know what they are doing now.


Blizzard had huge issues with WoW when it first came out (and still has issues with big updates, like the BC expansion). It's not uncommon to have issues when things are unexpectedly and overwhelmingly popular like WoW or the Wii.


I think Nintendo did a bad job.  They are too conservative on too many things.  Why not set up more servers than they though they would need in anticipation of future titles?