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lilbroex said:


The 3rd one isn't detailed enough to be CGI. It would be a waste of it if it is. Its likely a screen shot of the enemy model from different angles.

The aliasing brought by resizing a picture would be visible throught the picture. Only specific spots and objects in that scene have the aliasing. Its obivously just an in game screen shot of one of the areas.

No, the first one you were saying it as if inferring that it was cutscene graphics(ie, not what you see in the normal game), but it is because you can actually see it in the gameplay videos.

These are dev ppictures so they don't have to be actively playing the game capture images.

Then I mean something entirely different than you when I say CGI, because the whole game will be CGI.... What i'm saying is it's definately not from an in game shot... It is a character model.

As for the 1st pic again, yes I was inferring it was cutscene graphics but I also said it was in game engine, by which I meant it would look graphically the same as an in-game shot (but yes, I mistakenly assumed it was a screenshot due to the odd camera position)

I still disagree on the blurry washroom pic... the only thing I can think of for it to be in game is if the character has just dropped from a vent in the ceiling or something. Explaining the odd camera position, and the blurry effect is added while in dropping motion, but it seems a rather odd screenshot to release if it is part of the gameplay.