By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TruckOSaurus said:
Jay520 said:
pezus said:

Impressive. The only thing I do not like at all is the point shooting. It looks exactly like the one in Splinter Cell Conviction, which I didn't like either.



In order to get the highest rating & score for a level, you can't use point-shooting. Also, point-shooting is disabled on the hardest difficulty.

Also, if you check the score throughout the video, you see he loses points when he kills non-targetI wonder how they'll handle saving in this game. Since I'm obsessed with getting the perfect score, I used to save constantly in previous Hitman titles (and load everytime I fucked something up).



You probably won't like this, but they're using a checkpoint system. Levels are still open though. You can take out the targets anyway you want, in any order you want, etc. The game will just save periodically after a major achievement (infiltrating a base, killing a Target, retrieving data, etc). You can still free roam the level after a checkpoint though. It's basically just automatic saves instead of manual saves. I hope IO gives us the option to choose though.