Jay520 said:
Honestly no, I can't explain it, I don't know how it works, I can only observe. Everything seems to act more realistically/interacts with more objects etc. things like that, but this is just describing what I've seen. Here's a good scene showing off the physics: http://www.youtube.com/watch?v=pWi7nG_45BU I'm sure the actual building falling is scripted but all the furniture and stuff inside is what I'm talking about. I understand destructable* environments, but UC2 didn't have destructable environments. (Though it did have destructable objects). Yup, I know, I was talking about Crysis regarding destructible environments. Though now I come to think of it UC3 has 1 or 2 areas that were kindoff destructible. Like in the abandoned desert town/village you could knock quite a few pillars and old crumbling structures down. Lol. Googled it, it's a word, I just spelt it wrong. Destructible* |